The Final Post
Team Summary: For this final week before the gold code is due, our team was working hard on finishing level three and refining level two....
Level Three and more Animations
Team Summary: For this week, our team was focused on polishing level one and finishing level two. We did not meet up in person, however...
Level 1, 2, 3 Development and Resolution
Team Summary: For this week, we were improving level one based on feedbacks. Moreover, we were also planning the content for level two...
Level Designing & Facing Conflict
Team Summary: This week we decided to meet and discuss our current level one and the future of Dark Ages. We had a long discussion about...
Never Ending Animations
Team Summary: For this week, we alternated between working independently and discussing together either online or in person. Last...
Animating Nightmare
Team Summary: Last Thursday, our group began creating the first level for our game. Our first level is planned to include the prologue...
Concept Art, Level Design & Animation
Team Summary: For this week, we tried to tackle multiple components of our game to properly start our Alpha Code. We were in a Facebook...
Art Style Experimentation
Team Summary: For this week, the team was fairly not active. Because it is reading break we wanted to be productive but relax at the same...
Programmers Meet Asset Creators
Team Summary: For this week, we had to focus on creating our first playable and to record playtesting feedback (both internal and...
The Programmers and The Asset Makers
Team Summary: For this week we decided to meet-up in person and work together on the final project. Overall, the team collaborated on...