top of page
RECENT POST

WEEK 5 PROCESS

Summary:

This week is really intense, we started working on the game from early morning on 31st January to 7th February. We were able to make a lot of progress with the game where our first playable was built. The programmer finished coding the core mechanic and the core loop of the game with placeholder geometry shapes, where assets and sounds were added later on. The visual artist have created many meticulous sprites, such as characters, environments and prologue for inventory. We were able to have many internal game testing before we carried out three player testing. Along with the first playable, the game document was refined and a playtesting report was conducted.

Contributions:

I mainly focused on code for this week, where I coded the mechanics, implemented sprites and sounds. Code-wise, I modified the scripts for player walking left and right for specific key presses, jumping only on ground, and making camera follow player with a boundary. I made additional scripts for climbing, cloaking, changing scenes, the movement and attributes for the 3 types of enemies, start menu, pause menu, inventory mode, player health system, player respawn system, check point, interaction hiding with tree log, and enemy following system. The rest of coding is just to make sure the sprites are displayed in right position, sprites changes when some status changes, audio clips are playing at the right time, and my team can run the execution in both window and mac. There is one sound clip I found for the enemy, screamer. I have also handled a player testing session.

-https://freesound.org/people/redafs/sounds/348310/

Reflections:

Although the week was intense, our team worked together well. The assets are great, and we made comments on the code. As we carry out play testing from both internal and external, there are many code bugs need to fixed and controlling of the player need to be improved, where the level design need to much interesting and challenging. Because the BitBucket issue was still not solved, I did not feel save for uploading it on the server, so we had to share file through Google doc and Facebook. I hope this could be fixed in future.

Placeholder Games

bottom of page